﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class TitlieMgr : BaseSingltonMono<TitlieMgr>
{
    public Text text;
    protected override void AwakeInit()
    {
         text.text = "";
    }

    public void Show(string titlie)
    {
        text.text = titlie;
    }

}
